Sorry, but that just seems kind of weird to me. The only weapon I can see having a realistic minimum range is the bow, and only because you have to draw it to fire. The other weapons, especially the pistols, are all small enough to be used at close range, and in fact shotguns are meant to be used at close range to keep the buckshot or whatever you loaded the gun with from spreading too far so it does maximum damage. Maximum range sure, but minimum range where guns are concerned is just strange. But ah well, now that I know that's not necessarily a bug I can get used to it.

--------------------------------------------------
From: "Thomas Ward" <thomasward1...@gmail.com>
Sent: Friday, March 06, 2009 7:18 PM
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: Re: [Audyssey] Bug in MOTA.

Hi Phil,
You just braught up a very good point. A lot of people still are not aware that all weapons have a minimum and maximum range. If someone is trying to kill a monster up too close then obviously the weapon won't work. Diddo if the monster is out of range. MOTA is not a simple game by any means. Anyway, I'm wondering if Ryan's problem with the random monster in room 12 is simply not being prepared for the attack? If it happens to be near the staircase then the gamer in question has to act pretty quick to get out of the way and not too close to the monster to get in some stabs, shots, whatever. It is certainly tricky at times.

Phil Vlasak wrote:
Hi Thomas,
I had this happen with a Harpy in room 12 and it sounds like the enemy was 0 distance away.
This would disable some if not all of your weapons.
I was attacked when reaching the top of the staircase and got out of it by quickly moving to the left, turning around and firing a gun at the creature. Luckily I had 100 health at the time and had a healing potion to restore a major hit on me.



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