There are 3 categories of licensing: commercial, budget and shareware/hobbiest. You guys might be able to qualify for the second type (only $3,000... yay?), but if it's just one guy a shareware license might be best (which is only $100 for all flavors of PC).
On 6/10/09, Draconis Entertainment <[email protected]> wrote: > > Not to burst a bubble or anything, but FMOD is extremely expensive for > commercial products. None of the professional accessible game > companies would find the $9000 price tag to license the engine very > palatable. The engine is free for non-commercial use, so if you're > just looking to dabble, it might be for you. > > On Jun 10, 2009, at 11:58 AM, James Dietz wrote: > >> FMODEX AT FMOD.ORG IS ROBUST AND AWESOME, AND SUPPORTS ALL 3 PLATFORMS >> AND MORE (GAME CONSOLES, SOLARIS IPHONE ETC). AGAIN GET GOING ON SOME >> MAC ACTION GUYS; I'M EXCITED. >> >> JAMES >> >> On 6/10/09, Thomas Ward <[email protected]> wrote: >>> Hi, >>> Yeah, I was wondering the same thing. As a devoted Linux user it >>> would >>> be nice to see more developers targeting Linux rather than just >>> Windows. >>> However, Draconis is making a big step forward by making there >>> games Mac >>> compatible as well as Windows. >>> As for the Hekkus Sound System that sounds interesting. If it is >>> supported by .NET then the Mono Platform should support it as well. >>> There is very little difference between .NET Framework 3.0 and the >>> latest Mono releases for Linux. Most C-Sharp code should be easy to >>> port >>> between them. >>> >>> Louis Bryant wrote: >>>> Hi. Why not Linux? If it's audio games all of you are struggling >>>> with, >>>> check out this awesome library I use and love, for now at least, >>>> wish >>>> it had MP3 support. It is called Hekkus Sound System for >>>> Developers of >>>> various languages, it let's you use .wav and .ogg which actually >>>> seems >>>> to be 3 times better than MP3, and you can learn more about it at >>>> shlzero.com. It works with apps written for Symbian, Windows, Linux >>>> with OpenAl as the sound engine, Pocket PC/Smartphones running >>>> Windows >>>> Mobile, Mac OS, and many others! It basically lets you mix sounds >>>> and >>>> speed them up, slow them down, adjust volume, pan them, ETC. all at >>>> the same time, or whenever your programs must do so. I used it to >>>> build Showdown on Pocket PC. The library works with any language >>>> that >>>> let's you interact with DLLS including .NET and possibly Mono. HTH. >>> >>> >>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [email protected]. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[email protected]. >>> If you have any questions or concerns regarding the management of >>> the list, >>> please send E-mail to [email protected]. >>> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected] >> . >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of >> the list, >> please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
