I too prefer a mud that's easy to play, and based mostly on killing and
requires no accessive thoughts and other complicated things.
My idea is that, if I want social interaction and "realism," I would just
get out of the house. So, since killing is something I, we, don't get to do
in real---at least not that often I hope, it is my main focus during gaming.
This is not to say that I do not enjoy RP, but too much of it make my head
hurts and tend to send me packing from the computer for hours...
Also, some of these complex muds take so long to get into that one almost
needs a master's degree to play them well rofl.
So I guess I'm in the H and S camp, muds that allow me to log on, kill
something or, things, for half a hour, and log off without having to think
about it till the next time I want to play- and for that, Aeon and
Cyberassault are great examples.
Well, as long as you don't get into the clan themes on Aeon, you would be
fine.
I used to enjoy the shadowrun muds, both awakened world and awake, but then
both muds required so much of me that I decided it was time to move on.
I still have bad dreams of the awake days where I had to sit in front of the
comp for 6 hours just to RP something through!
"No one ever kicked ass by saying I can't."
Johnny ST Tai
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----- Original Message -----
From: "Steven Davis" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, August 09, 2009 7:18 PM
Subject: Re: [Audyssey] good muds
Hello: Perhaps the subject of this thread should be, "mud-bashing". Muds
are, by enlarge, quite accessible. There are any number of mud and pure
telnet clients out there, and they are "free" to. They work quite well,
with only minor adjustments required, for screen readers. Muds provide a
text means of interaction with others, both sighted and blind, and friends
can be made on muds.
I, personally, enjoy the hack&slash muds, especially those which allow a
character to grow. By character growth, I mean, in both stats and levels,
with a character becoming more and more powerful over time.
There are good muds out there depending upon a person's interest.
Although
the mud, as an internet passtime is becoming less popular, muds, in one
form
or another, will be around for some time to come, and the demise of the
mud,
in my humble opinion, will be a closing of a chapter which has allowed
blind
gamers to participate, with little modifications to software on an even
playing field with all mud players.
For all the intellectual types out there, the greatest game out there is
life---its full of puzzles, and there is no hack&slash,except, perhaps,
if,,
one is in Iraq, or Afghanistan. or, perhaps, if one is in the "real
world",
where the hack&slash is, rather, intrinsic.
So, I guess, if one is looking for a good mud, it can be found on planet
earth where the telnet client, then, is "us". No address or port number
is
required
I like a good hack&slash mud for my relaxation: Its almost as
invigarating
as a good cup of coffee.
So, I am breaking the mold, so to speak. I like a good hack&slash mud,
with
unlimited levels and (if possible), unlimitede stats.
Two good hack&slash muds out there are:
telnet://dune.servint.com:6789
(which is Dune mud)
and the other is Dragon Swords mud, and if anyone is interested, I will
give
the link for that one. I have been on mud games since 1996 or late 1995,
and I used a shell account to get onto the internet. (muds were even
accessible as a fine form of entertainment then, also)
Thanks again, and hang in there hack&slashers
Steve
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