Hi Nicol,
I used to play Pacman when I was sighted.
There was no dot detector as it was not necessary.
The player had a birds eye view of the maze.
So the player could see where they were, and where all the dots were, and where the ghosts were at any second. Draconis created this type of map for Dynoman to show you all the things in each maze represented by a sound and I borrowed that concept for the Sarah game. I think not too many people use the map feature as it is a difficult concept.
So this made the real pacman easier to play.
One other difference, the original Pacman moved much faster than my version, but so did the four ghosts.
Phil

----- Original Message ----- From: "Nicol" <nicoljaco...@telkomsa.net>
To: "gamers" <Gamers@audyssey.org>
Sent: Wednesday, September 09, 2009 4:26 PM
Subject: [Audyssey] a question for you mainstream guys out there and thosewho played the old nintendo games before losing sight


Hi all, especially those who can remember the classic pack man game on the
Nintendo systems.
Did the original pack man game also had a dot detector like phil's pack man
game which you can turn on and off?


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