Hi, I've seen some games try to divide data too much. While this is certainly beneficial since it gives you smaller areas to work with, if overdone it can negate the purpose of sectors altogether. I'd much rather see sectors defined in a more consistent manner, like A-Z going left to right and 1-26 going South to North. Munawar A. Bijani blog: http://munawar0009.blogspot.com http://www.bpcprograms.com Follow on Twitter for blog updates: http://www.twitter.com/munawar0009
-------------------------------------------------- From: "Hayden Presley" <hdpres...@hotmail.com> Sent: Sunday, December 27, 2009 6:50 PM To: "'Gamers Discussion list'" <gamers@audyssey.org> Subject: Re: [Audyssey] using coordinates in games It can help, though--for example Mision 2. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.