Brian I ran across a pac-man record. It sounds like the same one; the voice acting is tacky kid poor with cute track names like "take the fruit and scoot." It's hard to find a physical copy now but youtube has a couple of tracks. I had the Microsoft Arcade version of Missile Command about 10 years ago (I go it on a floppy from a friend along with the PC version of Mortal Kombat 1). You used A S and D to choose which "missile bass" you shot from and the mouse to aim. Thanks for clearing up how it actually worked as I really didn't have any idea.
On 12/30/09, Bryan Peterson <[email protected]> wrote: > You can't. THey're talking about remaking an old Atari 2600 game in audio > only form. THe oly way you could download the original game is illegally, > but I won't go into that since A. it's against list guidelines and B. I > don't do that anyway. > Homer: Hey, uh, could you go across the street and get me a slice of pizza? > Vender: No pizza. Only Khlav Kalash. > ----- Original Message ----- > From: "Spencer Miranda" <[email protected]> > To: "Gamers Discussion list" <[email protected]> > Sent: Monday, December 28, 2009 2:31 PM > Subject: Re: [Audyssey] Missile Command was Triple J Shooter > > >> Hi David. Wher can I make the download of missile command? Is this game >> free? Thank's. >> ----- Original Message ----- >> From: "David Chittenden" <[email protected]> >> To: "Gamers Discussion list" <[email protected]> >> Sent: Monday, December 28, 2009 6:49 PM >> Subject: Re: [Audyssey] Missile Command was Triple J Shooter >> >> >>> Hello Jim, >>> >>> For the incoming missile, how about a windy mild whistling sound which is >>> >>> descending in pitch. This sound would be placed somewhere in the stereo >>> field. If it is at an angle, it would move across the stereo field as it >>> descends. >>> >>> For the targeting pointer, use a solid quiet beeping which pans across >>> the stereo field and rises or lowers in pitch depending on where you move >>> >>> it. The missiles would be an explosion sound which is at the pitch of >>> where the targeter was when it was fired, and covers the pitch and pan >>> range of the explosion. Any missiles which enter the explosion radius >>> would then vanish. >>> >>> If it could track my touch pad or mouse input, it would really be like >>> the original game. To fire the missiles from the three bases, give each >>> base a key. Just have all three keys next to each other. >>> >>> The targeter could also be moved using the four arrow keys. >>> >>> That sounds like a cool and challenging game. >>> >>> David Chittenden, MSc, CRC, MRCAA >>> Email: [email protected] >>> >>> >>> >>> Jim Kitchen wrote: >>>> Hi Richard, >>>> >>>> Thanks for the description of Missile Command. That is pretty much like >>>> >>>> how I remember playing it back when I had sight. Now just for finding >>>> sounds that won't be too annoying for the incoming missiles and your >>>> targeting pointer. >>>> >>>> BFN >>>> >>>> Jim >>>> >>>> Consciousness: that annoying time between naps. >>>> >>>> [email protected] >>>> http://www.kitchensinc.net >>>> (440) 286-6920 >>>> Chardon Ohio USA >>>> --- >>>> Gamers mailing list __ [email protected] >>>> If you want to leave the list, send E-mail to >>>> [email protected]. >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/[email protected]. >>>> If you have any questions or concerns regarding the management of the >>>> list, >>>> please send E-mail to [email protected]. >>>> >>> >>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [email protected]. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[email protected]. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [email protected]. >>> >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
