Hello Jim,
For the incoming missile, how about a windy mild whistling sound which
is descending in pitch. This sound would be placed somewhere in the
stereo field. If it is at an angle, it would move across the stereo
field as it descends.
For the targeting pointer, use a solid quiet beeping which pans across
the stereo field and rises or lowers in pitch depending on where you
move it. The missiles would be an explosion sound which is at the pitch
of where the targeter was when it was fired, and covers the pitch and
pan range of the explosion. Any missiles which enter the explosion
radius would then vanish.
If it could track my touch pad or mouse input, it would really be like
the original game. To fire the missiles from the three bases, give each
base a key. Just have all three keys next to each other.
The targeter could also be moved using the four arrow keys.
That sounds like a cool and challenging game.
David Chittenden, MSc, CRC, MRCAA
Email: [email protected]
Jim Kitchen wrote:
Hi Richard,
Thanks for the description of Missile Command. That is pretty much
like how I remember playing it back when I had sight. Now just for
finding sounds that won't be too annoying for the incoming missiles
and your targeting pointer.
BFN
Jim
Consciousness: that annoying time between naps.
[email protected]
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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