Yeah, Zelda is an rpg, you have to talk to people, get quests, and go through dungeons, the only difference between it an other rpgs is that it has puzzles and instead of being turn based you have to actually fight. It is actually more in the genre of God of War, but not quite, it's still holds more of an rpg element then anything.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Ryan Strunk Sent: Friday, January 15, 2010 11:02 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] The future of Blastbay Studios Excellent. But I'm still not convinced. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Bryan Peterson Sent: Friday, January 15, 2010 10:57 PM To: Gamers Discussion list Subject: Re: [Audyssey] The future of Blastbay Studios Actually even in the mainstream industry Legend of Zelda is considered a form of RPG. It's not in the traditional sense with turn-based combats, but it is considered what's generally referred to as an Action/RPG or Adventure/RPG. And when you look on a lot of gaming sites the RPG section is where you'll often find the Zelda games listed. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. ----- Original Message ----- From: "Ryan Strunk" <[email protected]> To: <[email protected]>; "'Gamers Discussion list'" <[email protected]> Sent: Friday, January 15, 2010 9:37 PM Subject: Re: [Audyssey] The future of Blastbay Studios > Thomas, > > I'm no stranger to RPG's, and I fully realize that there is a difference > between Final Fantasy (you'll never sell me on Zelda being an RPG) and a > rogue-like such as Entombed. I do think, however, that Entombed is being > sold short long before the full game is even brought to fruition. > > There is no doubt in my mind that Jason's release is going to bring about > a > whole new style of gaming that the blind community has never seen before. > Just the demo he has released contains perhaps 100 hours of possible play. > When the dungeon more than quadruples in size, he adds in new classes, new > races, and more dungeon branches, that figure is going to increase > exponentially. > > Just because Entombed isn't a story-driven game doesn't diminish its > complexity. I think what people will find when they really explore the > game > is that Entombed fills the long-vacant RPG genre in the blind community > and > does it quite nicely. > > Not to mention the fact that Jason has stated that should Entombed do > well, > he plans to create a huge expansion with an overworld, multiple locations, > etc. > > -----Original Message----- > From: [email protected] [mailto:[email protected]] On > Behalf Of Thomas Ward > Sent: Friday, January 15, 2010 9:48 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] The future of Blastbay Studios > > Hi Ryan, > As a roguelike RPG game Entombed is fine as far as it goes. However, > what I was refering to is a full blown RPG like Sryth complete with > character interactions, several towns/villages, several different kinds > of adventures, several different monster classes, etc. It is a lot of > programming and quite a lot of sound effects if you are trying to create > a complete game world like Sryth as a live action audio game. > Even a rather simple RPG game like Legend of Zelda is a pretty large > undertaking. Even in Zelda there are character interactions in some of > the overworld areas. Not to mention perhaps a few cutscenes would fill > in the storyline better. > > Cheers! > > On Thu, 2010-01-14 at 19:14 -0600, Ryan Strunk wrote: >> What about Entombed? It seems to me that it already has two such quests, >> especially with dungeon branching. > > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
