Excellent. But I'm still not convinced.

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Friday, January 15, 2010 10:57 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios

Actually even in the mainstream industry Legend of Zelda is considered a 
form of RPG. It's not in the traditional sense with turn-based combats, but 
it is considered what's generally referred to as an Action/RPG or 
Adventure/RPG. And when you look on a lot of gaming sites the RPG section is

where you'll often find the Zelda games listed.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
----- Original Message ----- 
From: "Ryan Strunk" <ryan.str...@gmail.com>
To: <thomasward1...@gmail.com>; "'Gamers Discussion list'" 
<gamers@audyssey.org>
Sent: Friday, January 15, 2010 9:37 PM
Subject: Re: [Audyssey] The future of Blastbay Studios


> Thomas,
>
> I'm no stranger to RPG's, and I fully realize that there is a difference
> between Final Fantasy (you'll never sell me on Zelda being an RPG) and a
> rogue-like such as Entombed.  I do think, however, that Entombed is being
> sold short long before the full game is even brought to fruition.
>
> There is no doubt in my mind that Jason's release is going to bring about 
> a
> whole new style of gaming that the blind community has never seen before.
> Just the demo he has released contains perhaps 100 hours of possible play.
> When the dungeon more than quadruples in size, he adds in new classes, new
> races, and more dungeon branches, that figure is going to increase
> exponentially.
>
> Just because Entombed isn't a story-driven game doesn't diminish its
> complexity. I think what people will find when they really explore the 
> game
> is that Entombed fills the long-vacant RPG genre in the blind community 
> and
> does it quite nicely.
>
> Not to mention the fact that Jason has stated that should Entombed do 
> well,
> he plans to create a huge expansion with an overworld, multiple locations,
> etc.
>
> -----Original Message-----
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Thomas Ward
> Sent: Friday, January 15, 2010 9:48 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] The future of Blastbay Studios
>
> Hi Ryan,
> As a roguelike RPG game Entombed is fine as far as it goes. However,
> what I was refering to is a full blown RPG like Sryth complete with
> character interactions, several towns/villages, several different kinds
> of adventures, several different monster classes, etc. It is a lot of
> programming and quite a lot of sound effects if you are trying to create
> a complete game world like Sryth as a live action audio game.
> Even a rather simple RPG game like Legend of Zelda is a pretty large
> undertaking. Even in Zelda there are character interactions in some of
> the overworld areas.  Not to mention perhaps a few cutscenes would fill
> in the storyline better.
>
> Cheers!
>
> On Thu, 2010-01-14 at 19:14 -0600, Ryan Strunk wrote:
>> What about Entombed? It seems to me that it already has two such quests,
>> especially with dungeon branching.
>
>
>
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