What about Entombed? It seems to me that it already has two such quests, especially with dungeon branching.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Bryan Peterson Sent: Thursday, January 14, 2010 4:56 PM To: [email protected]; Gamers Discussion list Subject: Re: [Audyssey] The future of Blastbay Studios I won't even begin to imagine the amount of work it would take to take even a few of the adventures in Sryth, say, the Caves of Westwold or The Giants series and combine them into a relatively small audio RPG. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. ----- Original Message ----- From: "Thomas Ward" <[email protected]> To: "Gamers Discussion list" <[email protected]> Sent: Thursday, January 14, 2010 2:41 PM Subject: Re: [Audyssey] The future of Blastbay Studios > Hi, > Exactly. Plus if we are talking a very advanced RPG we are looking of > money spent on developing this title. We would need decent voice acters, > decent sounds, decent music and this could run a developer into a lot of > cash. Any game requires a lot of money, but an RPG more so since they > tend to be several smaller games all rolled into one. > Take a game like Sryth. Let's assume someone were to convert that into a > live action RPG game. You need sounds for all of the weapons swords, > spears, knives, daggers, and the list could be rather long. Especially, > if you have the magic weapons sound different from the non-magical > weapons. Then, you have several different monsters like goblins, > trolls, skeletons, zombies, demons, ghosts, and on and on we go. You > have background loops like forests, blizards, towns, caves, tombs, and > again another long list. Bottom line, when you get done we are talking > thousands of dollars spent on the sound effects alone and the game would > be a massive download. It isn't a job for a small outfit by any means. > Besides, as far as RPG games goes I'm with Dark and I prefer more game > book style games. I was first introduced to roll playing games through > traditional paper and pen games, and would love to see some of those > games converted into text adventure type games. The main reason I feel > the strait game book type games like Sryth are more enjoyable is the > fact you truly get more detail about the room or area where you are > located, and get a much better grasp of the game's over all story line. > Having had sight before I want the specific details on a room, and text > is the perfect medium to do it in. In the Adrift and Z-Code text > adventures you can type "look" and get a detailed description of the > immediate area. I personally like that. > > On Wed, 2010-01-13 at 22:09 -0700, Bryan Peterson wrote: >> Nobody's arguing that point. But given that most of our developers are >> one >> to two-man operations the game would quite literally take years to >> develop. >> And some people have already whined enough about the delays in MOTA, and >> to >> heck with the fact that Thomas could quite easily have refused to take >> the >> project on to begin with. In fact I think it fairly safe to say that had >> he >> known what trouble he'd be bringing on himself I don't think he would >> have. > > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
