Correct. The GPL is intended for completely free and non-commercial
software which includes sounds, graphics, and other associated
materials. As a result if Josh uses commercial sounds from game x he
just voids the GPL license. At most the GPL will protect his source
code, but all of the sounds are still under their original commercial
license. For what he wants to do it is better to give it away license
On 3/24/10, James Dietz <james.j.di...@gmail.com> wrote:
> I don't think you can GPL something which uses copyrighted sounds.
> Best just distributed it license-free with the sounds. Licenses are
> confining anyway. If you can get creative with sound effects; edit and
> combine them in interesting ways to give your game a unique
> atmosphere. It'll sound odd with sounds coming from all sorts of
> games. That or worse: it'll sound just like another game.
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