Since you're so good at programming C already, why not just stick with it? You could avoid the confusion that can happen when switching between languages, like separating things in c with commas and doing the same in VBPPC with & signs.





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----- Original Message ----- From: "Louis Bryant" <lo...@braillesoft.net>
To: <gamers@audyssey.org>
Sent: Thursday, April 01, 2010 3:41 PM
Subject: [Audyssey] New Ways to Program Software


Hi. I just needed your opinion on something. C++ is the best language to develop games in as far as I'm concerned now that I understand fluently how to develop in it, at least audio games. Does it make sense to use C++ for only fast audio games and stick with .NET or some other high-level language for most other types of programs on the desktop and other devices? Based on what you all think is exactly what I'm starting after a few more months of updated games and what not from BrailleSoft. I've been tusseling with this question for a while now.
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