Hi. I just needed your opinion on something. C++ is the best language to
develop games in as far as I'm concerned now that I understand fluently how to
develop in it, at least audio games. Does it make sense to use C++ for only
fast audio games and stick with .NET or some other high-level language for most
other types of programs on the desktop and other devices? Based on what you all
think is exactly what I'm starting after a few more months of updated games and
what not from BrailleSoft. I've been tusseling with this question for a while
now.
---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].