Hi Brian,
That's true. The only thing I could see attacking each other or other
enemies or zombies.
Best Regards,
Hayden

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Saturday, May 08, 2010 7:41 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Mysteries of the Ancients Beta 12 Released

Especially since in every branch of mythology and folklore I've ever read 
about that concerned Centaurs they were said to be highly intelectual. Their

biggest flaw was a bit too great of a fondness for wine.
He who is valiant and pure of spirit may find the holy grail in the castle 
of aaaaggh.
----- Original Message ----- 
From: "Hayden Presley" <hdpres...@hotmail.com>
To: "'Lori Duncan'" <lori_dunca...@hotmail.com>; "'Gamers Discussion list'" 
<gamers@audyssey.org>
Sent: Saturday, May 08, 2010 6:33 PM
Subject: Re: [Audyssey] Mysteries of the Ancients Beta 12 Released


> Hi Lori,
> Probably because that would be too easy, that is if she could jump out of
> the way. Though, I don't really see how the centaurs and such could be 
> that
> stupid.
> Best Regards,
> Hayden
>
> -----Original Message-----
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Lori Duncan
> Sent: Saturday, May 08, 2010 6:14 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Mysteries of the Ancients Beta 12 Released
>
> Hi Tom, why don't you put enimies from infront and from behinde, that way 
> if
>
> Angela ducks or jumps out the way they'll hit each other!
> ----- Original Message ----- 
> From: "Thomas Ward" <thomasward1...@gmail.com>
> To: "fGamers Discussion list" <gamers@audyssey.org>
> Sent: Saturday, May 08, 2010 7:13 PM
> Subject: Re: [Audyssey] Mysteries of the Ancients Beta 12 Released
>
>
>> Hi,
>> Not only ducking but you can also jump over fireballs, arrows, and
>> lightning bolts as well if you are quick about it.  Remember also if
>> you duck eventually the enemy will correct his/her aim and shoot you
>> so it isn't a full proof solution.
>>
>> Smile.
>>
>> On 5/8/10, dark <d...@xgam.org> wrote:
>>> Try ducking and being quick.
>>>
>>> Mota isn't intended to be the sort of game you can complete instantly
>>> without trying.
>>>
>>> Beware the grue!
>>>
>>> Dark.
>>
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