phil,

Do people that bought sarah 1, get free licences for sarah 2, or do they
buy it again, and if so, for what price?

thanks,

mauricio
-----Mensagem original-----
De: "Bryan Peterson" <bpeterson2...@cableone.net>
Para: "Gamers Discussion list" <gamers@audyssey.org>
Data: Domingo, 23 de Maio de 2010 08:23
Assunto: Re: [Audyssey] Where have all the developers gone?

I'd love to play Arthur's Quest since I've always been intrigued by the
legend of King arthur. But I've never found the Windows version of DOS to be
all that workable. And I don't dare experiment since I have a tendency to
change something crucial without realizing it and end up messing up the
system.
We are the Knights who say...Ni!
----- Original Message -----
From: "Phil Vlasak" <p...@pcsgames.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, May 23, 2010 5:41 AM
Subject: Re: [Audyssey] Where have all the developers gone?


> Hi Dark,
> One slight correction, I worked with Draconis on Ten Pin Alley, based on
> the PCS game Ten Pin Bowling for DOS.
> And that game was based on the GEM machine game of bowling, which was a
> dedicated game consul for the Blind based on the Tandy color computer and
> used game cartridges and a built in voice synthesizer. I bought it at an
> ACB convention in 1989.
>
> PCS was putting out about 4 games a year between 1996 and 1999 for DOS
> because both myself and Carl were single living with our parents. Since
> then both Carl and myself got married and he has a full time job with IBM
> as a programmer.
> My plan has always been to convert many of my DOS games to windows, but my
> interest in the Harry Potter world has taken over most of my time the past
> 4 years.
> Carl is considering getting back into game programming and is now putting
> together C plus plus libraries needed for this task.
> I told him about the steps Thomas ward went through to get to the point of
> developing a game and he may profit from that knowledge.
> Once my Sarah game update is finished, I plan on developing several games
> using the GMA engine.
> But I am also considering the BGT engine and Thomas Ward's engine once it
> is finished.
>
> Phil
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gam...@audyssey.org.
> If you have any questions or concerns regarding the management of the
> list,
> please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to