There are two principle ones.

Firstly, markit planets are ridiculous, sinse you can buy all six resources for them. This means they're three times more valuable than any other planet, thus having the full markit set gives any player a massive advantage.


combined to this, is the fact that there is no limit on using teleport or space truck stations to grab planets, ---- particularly the markit planet.

The second reeeeeeally! obsurd loophole is the exchange coins option, which can effectively just double, or even triple your entire stack of money in one go.

It doesn't matter what planets you own or don't own, or what resources you buy, getting lucky a couple of times on exchange coins and nobody will catch you up.

I remember a game I was playing with Igor from vip gameszone and a couple of other people. We were all on betwene 2 and 6 thousand, while Igor was on 40 thousand after three circuites of the board, even though we'd been buying planets pretty evenly.

The same goes for losing at any of the minigames, ---- lose all your cash in hand and your pretty much out of the running, ---- and as you can only morgage planets when you land on them, there's really no way to get back in unlike in monopoly.

As I said, it's a major shame. Lords of the galaxy has some truly amazing soundscapes, and I absolutely love the different environments for each planet and minigame. The idea of sending essentially turn data to other players was a nice one as well.

I just really! wich Vip gameszone would clean the game balance up a bit more.

Beware the Grue!

Dark.
----- Original Message ----- From: "Hayden Presley" <hdpres...@hotmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Sunday, May 23, 2010 8:52 PM
Subject: Re: [Audyssey] Where have all the developers gone?


Hi Dark,
What "loopholes" are you talking about with Lords of the Galaxy?
Best Regards,
Hayden

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Saturday, May 22, 2010 9:48 PM
To: Gamers@audyssey.org
Subject: [Audyssey] Where have all the developers gone?

Back when I started looking into audio games in early 2006, it seemed there
were 4 principle developers of big time serious games, and a number of
people who either developed free, random symple stuff or promised and not
delivered.

Gma (my starting point sinse I began with Shades of doom), along with pcs
who I believed at first were basically an extention of Gma (sorry Phil, this
was in the days before sarah).

Vip gameszone (who I bought my second game, galaxy ranger from), bsc, and
Draconis.

I freely admit I was wrong in seeing everyone else as pretty secondary to
these four, sinse this was before Jim released some of his more extensive
games like Win Golf or puppy1, and before I'd played anything Tom had
released.

Nevertheless, it does seem rather weerd now, because even though generally
the hole state of audio games have improved, ---- Entombed, time of
conflict, sound rts, rail racer, sarah etc, etc, it seems mostly by new
people like Che and jason alan.

out of what I used to believe were the big four, only one, --- Gma, have
consistantly developed stuff over the past five years. Though Draconis sold
Sarah, they weren't actually responsable for building the game, and don't
seem to have made major updates sinse 2007, the same can be said of Vip
gameszone, who went quiet after the release of their sports package, ----
quite a shame, as their Lords of the galaxy game rather impressed me, and
with a litle rebalancing and illimination of loop holes could be fantastic.

Then Bsc haven't made any releases in this time, ---- though at least in
their case I do know this is because Justin has a full time job and
children, ---- which is fair enough of course.

It does seem a bit odd though that so many of who I believed originally to
be the major players have gone somewhat silent. ---- Does anyone know what's going on with the others, or whether there is any further news from justin?

manifestly they're stil around having done vista updates and such, but it
does seem somewhat strange that so many of who I believed were the big
players are now rather silent, and I'd hate to think more developers have
done a bavisoft.

Beware the Grue!

Dark.
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