I wonder why the moderator and developer chooses to be called dark.

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On 
Behalf Of Hayden Presley
Sent: Wednesday, May 26, 2010 10:19 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] shades of doom

Hi Dark,
Hahaha...do they also silently knock over tables?
Best Regards,
Hayden

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Wednesday, May 26, 2010 6:46 AM
To: Lori Duncan; Gamers Discussion list
Subject: Re: [Audyssey] shades of doom

Hi.

I believe Phil means that if your actually playing as a silent walker or 
mutant in a multiplayer version of the game, you'll need some more sounds 
for your own character, sinse currently there are, for instance no sound for

a silent walker walking into a wall, ---- though maybe they do that so 
silently they don't need one ;D.

Beware the grue!

Dark.
----- Original Message ----- 
From: "Lori Duncan" <lori_dunca...@hotmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, May 26, 2010 12:20 PM
Subject: Re: [Audyssey] shades of doom


> Hi Phil sorry I'm not sure what you mean by needing more sounds for your 
> character, I like Shades as it is now, though a future version would be 
> interesting to play.  Those silent walkers give me the shakes, especially 
> if they stop then start moving again, or if there's more than 1 after you.

> It's quite strange to hear, no wonder the scientests went insane.  <Smile>

> Actually I wonder what the sound is when Shades first opens, like a sort 
> of loud bang sound?  It doesn't seem to be a door I checked around and 
> couldn't find one a part from the obvious ones a head.  ---- Original 
> Message ----- 
> From: "Phil Vlasak" <p...@pcsgames.net>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Wednesday, May 26, 2010 12:02 PM
> Subject: Re: [Audyssey] shades of doom
>
>
>> Hi Dark,
>> Yes, David is working on the multi-player on-line version of Time of 
>> Conflict right now.
>> He has stated in the past that he hopes to include this capability in a 
>> future version of Shades of Doom and eventually Tank Commander.
>> Hopefully SOD will have new sounds since if you are playing one of the 
>> mutants or even the insane scientist or the silent walker, then you will 
>> need more sounds for your character.
>> But please don't pester him with ideas right now.
>> Phil
>>
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