Hi tom.

Well, as I've now finished watching voyager, and thus am fully versed with all trek series barring enterprise pluss all the films, I'd very much enjoy a mission based trek game indeed! especially might I say if missions were created by someone like yourself who was familiar enough with the trek universe to make them interesting and consistant.


the only issue i can see with the replay and missions idea is the problem of recorded speech, sinse as you've said your not a fan of developing for sapi (and specific screen readers), you'd have to record the names of new planets, ships etc for other missions, ---- which migh take extra work.

Beware the grue!

Dark.
----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, June 11, 2010 1:06 AM
Subject: Re: [Audyssey] startrek games


Hi Dark,
Hmmmm...This is something that has been suggested before, and I
certainly could do it. I guess it all depends on how many people would
be in favor of that style of game. I think you are right that a Lone
Wolf style Star Trek game would be infinitely more cool than a
strategy game like STFC.
For one thing in light of recent discussions of expantion packs etc
this is the perfect style of game to do it in. The game could ship
with 10 to 15 missions initially and I could add missions to it here
and there giving it nearly unlimited replay value in the process.
Like Lone Wolf over time it could end up having a hundred or more
missions to choose from.
Another way to add replay value to the game is to allow you to select
a specific ship and class from the game setup menu. That way you could
technically play the same mission multiple times trying out various
different classes of ships in the Federation fleet. One time you might
select a Defiant-Class ship, another time a Galaxy-Class, another time
a Nebula-Class, etc. The replay value of this feature alone is huge.
So your idea has maret.
So my question to the rest of the list is what do you say. Should we
abandon the fleet strategy game and go with a Lone Wolf style
simulation where you take on individual missions and campaigns, or
should we proceed with the real time strategy game in production now?

On 6/10/10, dark <d...@xgam.org> wrote:
Personally, as far as star trek games go, I'd love to see essentially
something similar to lw, where you command a single ship carrying out
various missions in the trek universe, sinse afterall, while a full scale
battle against various huge fleets is fun, it'd really give the trek feeling
to have a mission to go and patrol the neutral zone, seak and destroy a
specific targit, like a borg cube or dominian shipyard, or go to a specific
point in space to look what is there.

as fun as a stratogy game is, essentially lw in space would personally be my
choice for a startrek game.

Beware the grue!

Dark.

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