Hi Damien,
I did mean the core platform itself, thanks. I figured JAWS probably would
be programmed in C ++, though I wasn't sure.

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Damien Pendleton
Sent: Saturday, July 10, 2010 5:57 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Tomb Hunter Error

Hi Hayden,
Jaws was programmed in C++. As for Windows, it depends what you mean. The 
small utilities were programmed in C++, whereas the core of the system 
itself will most likely have been programmed in Assembly.
Regards,
Damien.



----- Original Message ----- 
From: "Hayden Presley" <hdpres...@hotmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Saturday, July 10, 2010 11:50 PM
Subject: Re: [Audyssey] Tomb Hunter Error


> Hi,
> Just  slightly off topic but does anyone know what was used to program 
> JAWS
> and Windows?
>
> Best Regards,
> Hayden
>
>
> -----Original Message-----
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Thomas Ward
> Sent: Friday, July 09, 2010 7:20 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Tomb Hunter Error
>
> Hi Jim,
> I really don't see any reason that the C++ runtime libraries would
> blow up your system. I'm 99% sure that won't happen. Main reason is
> these are just dll libraries that have had bug fixes or additional
> functions that were not available in previous versions. Microsoft's
> Win32 libraries are certainly backwards compatible to a point.
> According to Microsoft's website the are backwards compatible with
> Windows 2000 SP4 which is much older than Windows XP with service pack
> 3. I installed them on my older laptop with XP SP3 on it and
> everything worked fine. However, I probibly have newer versions of
> Windows Media Player etc than you do as I try to keep things up to
> date anyway.
>
>
> HTH
>
>
> On 7/9/10, Jim Kitchen <j...@kitchensinc.net> wrote:
>> Hi Thomas,
>>
>> One difference that I see is that running my WinKit.zip setup install
>> installs backwards compatibility.  Your needed install will up grade my
> C++
>> libraries.  So, may I respectfully ask you, can you promise me that the
> new
>> C++ libraries are backwards compatible.  That is, if I install them, that
>> the up grade will not blow up any of my very very old programs such as
> Note
>> Pad, Internet Explorer, Windows Media Player etc that are part of windows
>> and may rely on the C++ libraries that shipped with the versions of those
>> programs that I am running and rely on?
>
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