good game tom.
enemies are good, but you never know you are in range of an enemy until its in front of you, its fine to shoot but because the sounds don't pan swinging at them is a bit hard.


also if you walk and try to say pick up things you need to stop before you do that.
objects don't pan so its harder to know when to pick things up.
the game still crashes on exit.
At 02:26 p.m. 5/10/2010, you wrote:
Hi everyone,
I am happy to announce that Tomb Hunter Mysteries of the Ancients beta
14 is now officially uploaded and ready for download. This all new
release is a major upgrade from beta 13 and earlier.

What's New

Beta 14 now uses our cross-platform engine Open G3D which uses a
number of free and open source APIs such as OpenAL 1.1, SFML 1.6,
libsndfile, and others instead of commercial APIs such as Microsoft
DirectX.
There is now an official Windows release and a Linux release for
Debian based Linux operating systems. (May work on other distributions
if all dependencies are met.)
Uses uncompressed *.wav files rather than compressed *.ogg files for
sounds and music.
Fixed a number of bugs related to the new Open G3D engine.
Created custom i386 SFML 1.6 deb packages for Ubuntu and Vinux distributions.

Downloading the Game

To download Mysteries of the Ancients uninstall any previous releases
of the software and visit our products page
http://www.usagamesinteractive.com/products.php
to download either the Linux or Windows release. For the custom SFML
packages visit
http://www.usagamesinteractive.com/downloads/requirements/libsfml-1.6-i386.tar.gz
and read the file guide.txt located in the Mysteries of the Ancients
Docs directory for directions on installing SFML for Linux.

Happy gaming!

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