Well, then that is your sound card not the game. When I walk there is
a progression of movement getting nearer as I walk towards it and it
fades out as I walk away from it. It might be like 90%, 75%, 50%, 25%,
center, and then 25%, 50%, etc in the other direction. It definitely
is not a snap from right to center, to left as you described. There is
definitely some panning going on here. So I have to conclude the
problem is specific to your hardware not rendering the audio properly.
On 10/5/10, shaun everiss <sm.ever...@gmail.com> wrote:
> I was not concious of the object moving at all it was like it snapped
> left or right or whatever.
> usually when I jump traps they rush past.
> but it doesn't happen, I jump, then snap middle then left.
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