Hi Dark, Amen to that. That's one reason I'm really hoping to fix this blue screen error soon. As soon as the engine is stable I can begin cranking out side-scrollers as well as full blown FPS titles like crazy. I've got a lot of ideas, almost have a development tool to use to bring that about, but errors plus prier commitments are holding me back from acomplishing the goal. There are lots of good games I'd like to see in audio such as Megaman, Castlevania, Pitfall, etc that would be easy enough to create with the engine. Especially, since the side-scroller side of things is almost complete.
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