Indeed Tom, I've been stuck on parts of mega man and mario games for
literally weeks, in fact on a recent playthrough of Mega man X 1 it took me
a week to complete a moving ledge section simply because I hadn't played the
game for a long while and had just forgotten the correct trick to getting
through.
I think this is what difficulty levels are for, to try and give people this
sort of balance.
As an interesting point, apparently the Us/europe release of Mega man 2,
which had a normal and hard difficulty mode was completely made up for
western release.
The Japanese version is apparently the hard mode, but nintendo though people
would find that too difficult so only released it as a harder
difficulty, ---- rather like the hole business with Mario 2 and the lost
levels.
Interestingly enough though, sinse I've never actually played original Nes
mega man, and only played it on the Mega man aniversary collection for the
gamecube, I've only ever! played the hard mode of the game ;D. and while it
is hard, I have actually finished the game a couple of times, ---- even
though it did take quite a bit of doing.
Beware the Grue!
Dark.
---
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