Hi Clement, Yeah. Either that or the game would have to be a roll playing game where you pick a character and then would be able to play through certain events as that character even though that character may or may not have actually been present/involved in that particular situation.
For example, at the beginning of the Legacy of the Force series Jacen Solo and Ben Skywalker are sent to Center Point Station to disable it to keep it from being used as a weapon against the Galactic Alliance. However, in a roll playing game you could probably bend the story line and use Luke Skywalker, jaina Solo, Kip, or anyone you want to be for that mission. It doesn't really efect the outcome all that much as far as the over all story goes. At least that way you would be able to get the plot twists, substories, etc in some form. Cheers! On 12/15/10, Clement Chou <[email protected]> wrote: > That's true. Just an idea, though. But I do agree about the > complexity thing with choosing characters and such.. hard for me to > imagine writing a straight up action game based on the legacy of the > force series. IF you were to write something like that, seems an > action adventure game would almost be better than a straight > first-person shooter, since there are so many plot twists, substories, etc. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
