HiPhilip, Hahaha. Microsoft Anna sounding like a bank robber. Oh, now that would be a blast. It would be so aweful it would be funny.
Seriously, I know exactly what you mean. back in the earlier days when working on Mysteries of the Ancients I had one of the Sapi voices doing the voice for Angela Carter as place holders until I could get an actor to do the parts. As it happened I haven't found that perfect actress yet, but it was so lame hearing this Sapi voice trying to say "watch it" in an even monotone. Like boring! On 1/5/11, Philip Bennefall <[email protected]> wrote: > Hi Jim, > > I must disagree with you on principle, but agree with you on some practical > points. Smile. You are absolutely right in that a synthesizer is infinitely > more flexible than prerecorded audio, but this flexibility comes at an > obvious cost. Imagine having the dialog in Q9 or Kringle Crash spoken by > NeoSpeech Paul, or the bank robbers in Grizly Gulch voiced by Microsoft > Anna? I'm sure you see my drift. Yet I fully agree that for the types of > games you mentioned, which is to say Monopoly and your golf game, tts is > probably a better choice as you have so much dynamic text there. The same > goes for a game like Entombed. But try to do anything even remotely dramatic > or atmospheric, and tts falls flat on its face. > > Kind regards, > > Philip Bennefall --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
