HiPhilip,

Hahaha. Microsoft Anna sounding like a bank robber. Oh, now that would
be a blast. It would be so aweful it would be funny.

Seriously, I know exactly what you mean. back in the earlier days when
working on Mysteries of the Ancients I had one of the Sapi voices
doing the voice for Angela Carter as place holders until I could get
an actor to do the parts. As it happened I haven't found that perfect
actress yet, but it was so lame hearing this Sapi voice trying to say
"watch it" in an even monotone. Like boring!

On 1/5/11, Philip Bennefall <[email protected]> wrote:
> Hi Jim,
>
> I must disagree with you on principle, but agree with you on some practical
> points. Smile. You are absolutely right in that a synthesizer is infinitely
> more flexible than prerecorded audio, but this flexibility comes at an
> obvious cost. Imagine having the dialog in Q9 or Kringle Crash spoken by
> NeoSpeech Paul, or the bank robbers in Grizly Gulch voiced by Microsoft
> Anna? I'm sure you see my drift. Yet I fully agree that for the types of
> games you mentioned, which is to say Monopoly and your golf game, tts is
> probably a better choice as you have so much dynamic text there. The same
> goes for a game like Entombed. But try to do anything even remotely dramatic
> or atmospheric, and tts falls flat on its face.
>
> Kind regards,
>
> Philip Bennefall

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