Hi,
What about loading and being able to use your own DLL's?

Thanks.
-Ryan

On Mon, Jan 10, 2011 at 9:27 PM, Hayden Presley <hdpres...@hotmail.com> wrote:
> Hi Phillip,
> One  thing I would like is to include some of the scriptsin the Include
> directory into the foundation layer; in some cases the sound_pool class, for
> example, is almost as important as the sound class.
>
> Best Regards,
> Hayden
>
>
> -----Original Message-----
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Allen
> Sent: Monday, January 10, 2011 7:59 PM
> To: Philip Bennefall; Gamers Discussion list
> Subject: Re: [Audyssey] BGT future development
>
> Hi, Philip,
>
> I'd like to see multi-threading added to BGT.
>
>
> Allen
> On Jan 10, 2011, at 11:16 AM, Philip Bennefall wrote:
>
>> Hi all!
>>
>> I am happy to say that the BGT engine is selling well, and so I am working
> on a 1.1 release. I was wondering what you would most like to see
> implemented in the next version? About a week ago I added full mouse
> support, but the majority of the changes in this release are still bugfixes.
> I'd like to have one more interesting new feature before I release 1.1. Any
> suggestions?
>>
>> Kind regards,
>>
>> Philip Bennefall
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> Allen
> allen.j...@foxvalley.net
>
>
>
>
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