Well as far as the money goes. That would depend on the type of controls they used in the game. Apple does have accessible controls for use with voiceover. But if they used custom controls. then it would be a total rewrite of the program, and that would cost money.

At 11:59 AM 1/15/2011, you wrote:
The problem with soul trapper is the buttons are not label so it would be hard for me to play. I contact the developer and they told me that they don't have the money to make it work with voice over. See that is why I did ask last week for everyone to get with me and contact these developers for the games on the iphone and let them know that it don't take money to make these games accessible.


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