I know that, but for labeling buttons money isn't an issue.
Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112



On Jan 15, 2011, at 1:34 PM, Charles Rivard wrote:

> A lack of money for game development can be a valid point, as any game 
> developer for the visually impaired or blind can tell you.
> 
> ---
> Laughter is the best medicine, so look around, find a dose and take it to 
> heart.
> ----- Original Message ----- From: "Orin" <orin8...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Saturday, January 15, 2011 12:21 PM
> Subject: Re: [Audyssey] Could someone please help?
> 
> 
>> Money? I'm sorry, but that's a rather poor excuse.
>> Orin
>> orin8...@gmail.com
>> Twitter: http://www.twitter.com/orinks
>> Skype: orin1112
>> 
>> 
>> 
>> On Jan 15, 2011, at 11:59 AM, michael barnes wrote:
>> 
>>> The problem with soul trapper is the buttons are not label so it would be 
>>> hard for me to play.  I contact the developer and they told me that they 
>>> don't have the money to make it work with voice over.
>>> See that is why I did ask last week for everyone to get with me and contact 
>>> these developers for the games on the iphone and let them know that it 
>>> don't take money to make these games accessible.
>>> 
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