Hi Shaun and all,
Well, besides the fact a large sword or shotgun could throw off your
balance etc there are also other considerations. In the tomb rader
games when Lara jumps a chasm or jumps up to grab a ledge she needs to
grab the ledge with her hands and pull herself up onto the ledge. If
her hands aren't free to grab the ledge she'll drop like a stone into
the pit or miss the ledge. The same idea applies here in MOTA except
that Angela does this automatically instead of manually.
On 3/3/11, shaun everiss <sm.ever...@gmail.com> wrote:
> well weapons need to be holstered before you jump.
> The engine is quite realistic.
> as in real life you can't probably jump over a pit if you are holding to
> Torches seem ok but you need a hand free if it makes sence.
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.