That would depend on the pistil. Shotguns and rifles kick straight back and can be easier to control recoil. On the other side pistils not only kick back but also up. So the higher up in caliber you go the heavier you want the pistil to control recoil. you really want a shoulder breaker? Try a 54 cal Kentucky muzzle loader. That 6.5 foot black powder gun will spin yeah and drop you to the ground.

At 08:03 AM 3/5/2011, you wrote:
Actually muhamed, a shotgun would have considerably more recoil than, say, a pistol... from what I know of them. I haven't actually fired one, but I know enough about guns to say that.


At 03:19 AM 05/03/2011, you wrote:
Not really, a shot gun can't really do much. The problem is your strength, but I heard bullets have a type of force when you shoot them, and they could drive you backwards.

So, Thomas, do you mean when Lara jumps, she actually jumps and stretches her hands?
----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, March 05, 2011 4:14 AM
Subject: Re: [Audyssey] Thomas you did it, I'm trying MOTA


Hi Shaun and all,

Well, besides the fact a large sword or shotgun could throw off your
balance etc there are also other considerations. In the tomb rader
games when Lara jumps a chasm or jumps up to grab a ledge she needs to
grab the ledge with her hands and pull herself up onto the ledge. If
her hands aren't free to grab the ledge she'll drop like a stone into
the pit or miss the ledge. The same idea applies here in MOTA except
that Angela does this automatically instead of manually.

HTH

On 3/3/11, shaun everiss <sm.ever...@gmail.com> wrote:
well weapons need to be holstered before you jump.
The engine is quite realistic.
as in real life you can't probably jump over a pit if you are holding to
much.

Torches seem ok but you need a hand free if it makes sence.

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