While I appreciate from a programmers point of view that you want the latest
and best version of something available and don't want your old work kicking
around, as a player it always strikes me as A, slightly sad, and B, a litle
pointless when a game is taken down especially when it had some merrit.
if it's replaced by a more advanced version of the same game, ---- fair
enough, but there are very few games that have so litle merrit their totally
not worth playing, especially with the limited number of audiogames
available, which is one reason you get requests for games like shellshock,
supershot self destruct etc, ---- though interestingly enough this situation
is changing as bgt allows more people to create simple arcade style games.
This is alsow why i personally will not be getting rid of my final beta of
montizumas return whatever the legal scumbags say, sinse even though Mota is
undoubtedly a better game, Monti is stil worth playing, and it's level
layout, as well as elements like electric fields which have not yet shown up
in another game make it unique enough for me to want to keep.
In fact were it not likely to get Tom into trouble, I'd post up both a setup
file of the last beta and my unlock code so that people could play all
levels that Tom made.
I won't however be doing this for obvious reasons, though i do think it's
rather a shame that all! tom's work there is wasted even if he's doing
something better now, ---- one reason why I'd like to see the title sound
replaced with a generic name (miktanticutli's vengence? ;d), and the game
with all levels unlocked or with a keygen stuck up as a free download, just
so that it's unique elements, ie, level design and those features not
present in Mota or other titles (which up until recently included vanishing
platforms), aren't completely lost.
Beware the grue!
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