While I appreciate from a programmers point of view that you want the latest and best version of something available and don't want your old work kicking around, as a player it always strikes me as A, slightly sad, and B, a litle pointless when a game is taken down especially when it had some merrit.

if it's replaced by a more advanced version of the same game, ---- fair enough, but there are very few games that have so litle merrit their totally not worth playing, especially with the limited number of audiogames available, which is one reason you get requests for games like shellshock, supershot self destruct etc, ---- though interestingly enough this situation is changing as bgt allows more people to create simple arcade style games.

This is alsow why i personally will not be getting rid of my final beta of montizumas return whatever the legal scumbags say, sinse even though Mota is undoubtedly a better game, Monti is stil worth playing, and it's level layout, as well as elements like electric fields which have not yet shown up in another game make it unique enough for me to want to keep.

In fact were it not likely to get Tom into trouble, I'd post up both a setup file of the last beta and my unlock code so that people could play all levels that Tom made.

I won't however be doing this for obvious reasons, though i do think it's rather a shame that all! tom's work there is wasted even if he's doing something better now, ---- one reason why I'd like to see the title sound replaced with a generic name (miktanticutli's vengence? ;d), and the game with all levels unlocked or with a keygen stuck up as a free download, just so that it's unique elements, ie, level design and those features not present in Mota or other titles (which up until recently included vanishing platforms), aren't completely lost.

Beware the grue!


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