Hi Philip, Smile. Yeah, I think we've discussed this all before. I for one certainly understand your point of view. Especially, since you are looking at this from a professional/business point of view rather than from a personal one.
As I have indicated many times one of the reasons I'm currently actively porting my G3D engine to Linux is purely personal not professional. Its personal simply because I'm not really a big fan of Windows any more, feel that Linux is abetter deal for the blind, and between my wife and I we have Linux installed on three out of four computers we own. From that point of view it makes sense, at least for me, to create a Linux version of my engine and games because I will personally benifit from the work. The same is not true for someone who is only a Windows user and never plans to switch to Mac, Linux, etc in the future. That said, there is a growing Linux community. Did you by chance look at the results of the Braillesoft poll? If not you should ask Louis Bryant for a copy of the final results, because I think you might find there is some financial insentive for a game developer to at least look at Linux. For instance, when I looked at the results, perhaps a month back, there were about 80 Linux votes to around 136 Windows votes. Obviously Windows won, and is clearly where most of the money is, but those 80 votes for Linux shouldn't be taken lightly either. If you consider a single game sold for $30.00 USD and you can sell at least 80 units that is $2,400.00 USD. That's not great money, but it is $2,400 more than you had before. So at least for me there is some financial insentive besides just the personal insentives to consider. Cheers! On 5/17/11, Philip Bennefall <[email protected]> wrote: > Hi all, > > Bryan is perfectly right. I have no problem going cross platform, but then > it must be with the certainty that I can make just as much profit from the > Mac or Linux version as I can from the Windows one. In other words, when > either Mac OSX or Linux is as widely used by visually impaired users as > Windows, then I will do a full port. But with the blind gaming community > being as small as it is, it makes no sense to target minorities within it. > > Kind regards, > > Philip Bennefall --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
