Hey guys, I've just posted version 2.2b which has a few bug fixes and a few new requested features. In haven't added in mission 10 yet, but these changes were enough that I felt it was worthy of posting. I've fixed that troublesome bug that would keep you from playing a new game immediately after losing one. Turned out it was a typo. I've added sounds to indicate land and water tiles, so that goes faster. Finally, I've added support for background music! There is now a music sub folder for the game. Take your favorite music files and name them "music1.mp3" up to "music10.mp3" and put them into the music sub folder. Lunimals will detect the music files and will play them throughout the game. It will always start with the lowest number file, but after that it randomly chooses from among the files. The Pause key allows you to pause and unpause the music, and the Home key picks a new random song. I didn't include any music files, so for those interested, here is a collection of really great background music taken from the mainstream game MorrowWind.
www.kaldobsky.com/audiogames/morrowwindmusic.zip --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
