nope I didn't see that message.
It actually sounds like the editer will be more complex than I thought if
actually it can do things like making opponents react to affects such as
help, sinse I generally thought the editer simply gave a round by round
timeline of what happened, this is good, I think it will significantly
improve the game and customization.
one Suggestion I have as regards storyline and custom tournaments, is rather
as che martin has done with submitted rail racer tracks, allow custom
opponents generally, but if someone designs a full tournament ie, long
string of opponents pluss ending either make it official or unofficial.
If it is official, it is your guy competing for another title rather the way
some wrestlers and boxers will move betwene divisions or weight classes, if
unofficial, then mark it as such and should there be any gain from the
tournament such as you having a belt, or from a custom opponent by
accumulating game stats or getting achievements don't allow the player to
gain it unofficially.
This could go both for custom opponents people create, if someone makes a
good one who you want to be part of the boxing federation, as well as
alternative titles you could compete for.
Having a random or unofficial set could also be useful if people want to
kick back and make something completely insane and weerd that doesn't fit in
with boxing seriously but might be fun all the same, ---- such as boxing
against a character from somewhere else like darth vader, ryu or a dalek,
which would be theoretically possible to create with the editer, but
obviously not something you'd want as ann official part of the game.
Beware the grue!
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