It does sound awesome

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Shane Lowe
Sent: Saturday, June 11, 2011 1:41 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Temporal. Aprone's time traveling strategy game.

this sounds awesome!

----- Original Message ----- 
From: "Allen" <allen.j...@foxvalley.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, June 11, 2011 2:00 PM
Subject: Re: [Audyssey] Temporal. Aprone's time traveling strategy game.


>I agree.  This game idea sounds totally cool.
> On Jun 11, 2011, at 11:37 AM, william lomas wrote:
>
>> my god this sounds awesome
>>
>> On 11 Jun 2011, at 17:33, Jeremy Kaldobsky wrote:
>>
>>> Hey guys, earlier this week I started working on a little game idea that

>>> popped in to my head at work.  To clarify, this is Not! the game I've 
>>> been developing with Locutus that will be using head tracking 
>>> technology.  As you all know by now, I can't keep myself from branching 
>>> out into other ideas, so I present to you, yet another side project. 
>>> Temporal.
>>>
>>> The current status of the game is pretty rough.  I don't even have any 
>>> sounds in it, except for screen reader dialog.  The reason I'm posting 
>>> this game so early, is because I need to get people's reactions to the 
>>> game's concept.  As far as I know, no other audio games work like this 
>>> one, so I don't want to invest too much time into it until I know people

>>> don't hate it, haha!
>>>
>>> In Temporal, you awaken in a government facility deep underground.  You 
>>> don't know how long they have been studying you, but you have been kept 
>>> in a drug induced, unconscious state, to prevent you from escaping. 
>>> Through some type of mistake, you have awaken.  Keeping you unconscious 
>>> was this facility's first line of defense against the most powerful 
>>> human ever to walk the earth.  you.  Using your powers, to jump forward 
>>> and backward through time, you must escape the lab they have been 
>>> keeping you in.  This game requires you to keep careful track of what 
>>> you have already done, as well as planning ahead for what you intend to 
>>> still do.  Traveling through time means you will share the environment 
>>> with all other instances of yourself who were present at that time. 
>>> Confusing?  If you jump back in time, you may run through a room where a

>>> past version of yourself is busy attacking the guards.  When you hold 
>>> open a door now, later you will travel back in time
>>> to this point in order to run through it!  With everything going on, you

>>> must always be careful not to run into any past versions of yourself, or

>>> you will destroy the continuity of events and lose the game.
>>>
>>> I only have 1 mission done, but it should be enough to give you all a 
>>> good idea of how the game is played.  Please let me know your thoughts.
>>>
>>> www.kaldobsky.com/audiogames/temporal.zip  (v0.5b)
>>>
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>>
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>
> Allen
> allen.j...@foxvalley.net
>
>
>
>
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> 



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