hmmm don't encourage him.
He may get ideas, heck he is already working with the borg.
Next thing he may think assimilation is a good idea and bring it
foreward or something.
At 04:30 p.m. 12/06/2011, you wrote:
Yes, and once you've added those levels, jump back in time, give the
completed levels to your now self, the one releasing this beta we're
seeing now, SO YOU CAN GET TO WORK ON NEW ONES!
Ken Downey
The Addictor
www.TheAddictor.com
----- Original Message ----- From: "Yohandy" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, June 11, 2011 9:56 PM
Subject: Re: [Audyssey] Temporal. Aprone's time traveling strategy game.
I agree! maaaan! where do you get these freakin awesome ideas from?
Love it.gonna try it! I know I'm gonna love it, so you'd better ad
like, about 2489levels to this thing. haha
----- Original Message ----- From: "william lomas" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, June 11, 2011 12:37 PM
Subject: Re: [Audyssey] Temporal. Aprone's time traveling strategy game.
my god this sounds awesome
On 11 Jun 2011, at 17:33, Jeremy Kaldobsky wrote:
Hey guys, earlier this week I started working on a little game
idea that popped in to my head at work. To clarify, this is Not!
the game I've been developing with Locutus that will be using
head tracking technology. As you all know by now, I can't keep
myself from branching out into other ideas, so I present to you,
yet another side project. Temporal.
The current status of the game is pretty rough. I don't even
have any sounds in it, except for screen reader dialog. The
reason I'm posting this game so early, is because I need to get
people's reactions to the game's concept. As far as I know, no
other audio games work like this one, so I don't want to invest
too much time into it until I know people don't hate it, haha!
In Temporal, you awaken in a government facility deep
underground. You don't know how long they have been studying
you, but you have been kept in a drug induced, unconscious state,
to prevent you from escaping. Through some type of mistake, you
have awaken. Keeping you unconscious was this facility's first
line of defense against the most powerful human ever to walk the
earth. you. Using your powers, to jump forward and backward
through time, you must escape the lab they have been keeping you
in. This game requires you to keep careful track of what you
have already done, as well as planning ahead for what you intend
to still do. Traveling through time means you will share the
environment with all other instances of yourself who were present
at that time. Confusing? If you jump back in time, you may run
through a room where a past version of yourself is busy attacking
the guards. When you hold open a door now, later you will travel back in time
to this point in order to run through it! With everything going
on, you must always be careful not to run into any past versions
of yourself, or you will destroy the continuity of events and lose the game.
I only have 1 mission done, but it should be enough to give you
all a good idea of how the game is played. Please let me know your thoughts.
www.kaldobsky.com/audiogames/temporal.zip (v0.5b)
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