Hi tom.

This sounds great. I must admit if I ever get the time to create a game, it's actually a brouser based game I'd like to make, though i admit that's mostly because of my love of exploration and reading good descriptions, so I like this suggestion.

However, i do have another thought regarding Mota.

yes, compared to tombraider you could never create as good graphics, ---- even compared to what other indi devs have done it would take quite considderable work.

however, there is the alternative approach, and the one followed by the developers of pappasanga.

Rather than present mota as a "audio game for the blind" present it as "an interactive audio adventure" like an audio drama, with cut scenes, plot, creepy sfx etc, but with the added twist of having no graphics.

I am confident this would worke for shades of doom, given that the game has such a horrific atmosphere anyway, and as the sfx and such in mota progress it might work there as well.

Afterall, heroes progressing through lost temples was around in audio long before the Indiana jones films.

Beware the grue!

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