Hi Brian, Welcome to the list. Before I start I'll answer your question about terminology. As for what most developers and a fair number of users call our games we simply call them audio games. That's because they usually tend to have little to no graphics and animation, and the game worlds are largely made up of 2d and 3d audio effects. Thus the term audio game to separate them from video games that have a decidedly visual aspect to them.
Now, as far as a first-person shooter goes I'd highly recommend a game called Shades of Doom produced by http://www.gmagames.com for two very important reasons. One, it is loosely based on Doom, and its a game most sighted people are fairly familiar with so its a good comparison for any kind of scientific or medical study. Second, the developer David Greenwood has added a number of revolutionary ways to make FPS style games fully accessible to a large number of blind gamers. In fact, my own game engine I've been developing for quite some time borrows a number of accessibility features introduced by David Greenwood in his products. So I feel that is where you should start when it comes to any kind of FPS games. As far as real time strategy goes there are a number of games you might use here. First, There is a game called SoundRTS that is something like Warcraft. Another game you might look at is called Castaways written by Jeremy Kaldobsky. Finally, GMA has created a commercial real time strategy game, Time of Conflict, that is based on a more modern theme building jets, tanks, ships, etc. As far as open source goes there is really only one game I can think of that might help you. There is a game called Audio Quake, a clone of Quake, that has had a number of accessibility improvements which makes it more or less accessible for a blind player. Personally, I think GMA has much better accessibility in Shades of Doom, but Audio Quake is fairly playable with a bit of practice and training. However, there really aren't that many options or choices in terms of open source audio games at this time. HTH On 7/28/11, brian glass <[email protected]> wrote: > Hello, I am a graduate student in psychology, and I am interested in using > video games for the visually impaired to study cognition. I was hoping to > get some feedback. Does anyone know of the most popular or best audio-only > video games (is that an oxymoron?) in the categories of action game (such as > a first person shooter) or real-time strategy game (such as StarCraft)? > Also, are there any good open source audio-only games out there? > > Thank you! > > Brian > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
