Haha, yeah I realized that shortly after sending it... TJTWIG. Anyway, I am
running on XP with Sapi and with all the VB runtimes installed (I program in
VB myself). Next time it happens I'll try to write down the exact error.

Thanks,
Brian

On Fri, Jul 29, 2011 at 1:22 PM, Thomas Ward <thomasward1...@gmail.com>wrote:

> Hi Brian,
>
> Yes, there are certainly some gold quality audio games out here. Most
> are designed by self-taught amateur programmers and there are a couple
> of us who have college degrees developing audio games. Either way
> there are a number of us now programming audio games, and a few like
> GMA continue to advance audio game technology toward standards similar
> to mainstream video games. Its really amazing how far it all has come
> in say 15 years or so.
>
> As far as audio games crashing I'd have to have a list of your system
> specs. If you are running Windows 7, for example, you would have to
> install the Visual Basic 6 runtime libraries as those are required by
> a number of audio games written in Visual Basic, and Microsoft no
> longer ships those specific libraries with anything newer than XP. You
> may need a Sapi voice, at least the default Sapi components for your
> versions of Windows, as a lot of audio games use Microsoft's Sapi
> engine for text to speech output. However, without seeing a list of
> your system specs and not seeing an error report its hard to say what
> exactly might be the problem from my end.
>
> By the way, I don't want to embarrass you, but my name isn't HTH. That
> is internet shorthand for "hope this helps" or "hope that helped"
> depending on who you ask. My name is actually Thomas.
>
> Cheers!
>
>
>
>
>
>
> On 7/29/11, brian glass <brigl...@gmail.com> wrote:
> > Hi HTH,
> >
> > Thanks for your detailed response. I apologize for being naive of the
> > terminology, as I am unfamiliar with this gaming world, hence my desire
> to
> > reach out and learn. I guess I considered "video games" to be synonymous
> > with "electronic games" in general, and until yesterday didn't even make
> the
> > connection between "video" and "visual"-- I just took that for granted,
> so I
> > think the phrase "audio games" is a great and useful phrase for this
> > purpose.
> >
> > I am encouraged that I keep hearing the same responses about Shades of
> Doom,
> > Castaways, and Sound RTS. This tells me that there are in fact "gold
> > standard" games in this industry, which is a good thing.
> >
> > I have tried Audio Quake, although I couldn't get it to run. In fact, a
> lot
> > of audio games I've tried simply crash right away and don't run. I wonder
> if
> > that is a common problem, and something needs to be tweaked with my audio
> > card settings?
> >
> > Thanks again for your help, the feedback has been great!
> > Brian
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
>
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to