Hi Tom.

I'm afraid I disagree on the affect of water in game as a resource, it just seems not something that the entire community or you in your position as community leader should be concerned with, though as I said I like the idea of having some water based desasters and events later on to show how it is being used.

I do agree on wine though. in fact as you have grane, barrels and obviously the ability to ferment, I've often wondered why you can't make wisky, even if hops or barley to make beer, though then again the grane used for bread could be barley as well.

Beware the grue!

Dark.
----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, August 05, 2011 6:26 PM
Subject: Re: [Audyssey] castaways and water


Hi Dark,

Yeah, I know that. I too am a bit of a historian and while I was
majoring in computer science I was  working twards a degree in
hhistory since I love history. In any case you are right.

They often made beer and ail because they were afraid of drinking
straight water. The funny part of that was that they didn't know it
was the fact they had to boil the water, mix it with the grains used
in beer/ail, that purified the water, and if they just boiled the
water without adding the grains etc they could have drank the water by
itself. Lol!

As Jeremy also said sometimes if they drank water they mixed it with
wine or some other alcoholic drink to purify the water. So you both
have good points. I just felt that adding water as a necessary natural
resource would be a good idea. Especially, if they wanted to make beer
or ail besides just wine.

Cheers!


On 8/5/11, dark <d...@xgam.org> wrote:
Hi Tom.

no offense, but actually in medeval society people rarely drank streight
water, though they did use it for irrigating fields, watering crops, doing
laundry etc.

Actually though, a standard medeval breakfast would be gruel, and a pint of
small beer, or very weak ale (the grieks drank wine for the same reason),
sinse deseases like cholera, Disentry, viles desease etc can all be got from drinking unpurified water, but are all killed when water is used to ferment
licker.

Tea was also drunk, though not as much in the west as in Asian countries
(one reason why people of European descent often have a genetically higher
tolerance for alcohol than people of Eastern descent).

As I said to Phil, I think fetching water for various tasks is generally
part of the micro management and personal life of each person that everyone does for him/her self but the player doesn't manage, though possibly water
based desasters could be included later.

As regards the facts on drinking, well I'm afraid that while doing my degree I did several modules on history of medicine, so this sort of thing is right
up my alley, and in fact yesterday I just came back from visiting Iam, a
small village in Darbishire that was the only place outside london to get
the plague in the 17th centurey, ----- now there! would be a cool mission
for castaways, designating your peasants dig plague pits to bury corpses,
and making some herbalists to try and find herbs to counter the desease
which obviously your miracle working doctors would have trouble dealing
with.

Beware the grue!

Dark.

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