The only thing with that from gameplay perspectivepHIL IS IT'S JUST
ESSENTIALLY ANOTHER BUILDING THAT SERVES LITLE PURPOSE WHICH YOU'D NEED TO
BUILD AT THE START AND WAIT AROUND WHILE YOUR PEASANTS GOT DONE.
IF SINKING WELLS came with some other bennifit, eg decreased levels of
sickness, increased work, decreased wine consumption etc then possibly it
might be a plan.
Of course, if Jeremy were thinking of actually adding seasonal climate to
the game, sinking of new wells and irrigation ditches in summer might be
part of that too.
Beware the grue!
Dark.
----- Original Message -----
From: "Phil Vlasak" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, August 05, 2011 5:18 PM
Subject: Re: [Audyssey] castaways and water
Hi Jeremy,
I was thinking mainly of the need for a discovery of a water source to be
added.
If there is no fresh water source on the map than a well could be drilled.
Once created or found, the day to day use of water could be ignored.
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