The only thing with that from gameplay perspectivepHIL IS IT'S JUST ESSENTIALLY ANOTHER BUILDING THAT SERVES LITLE PURPOSE WHICH YOU'D NEED TO BUILD AT THE START AND WAIT AROUND WHILE YOUR PEASANTS GOT DONE.

IF SINKING WELLS came with some other bennifit, eg decreased levels of sickness, increased work, decreased wine consumption etc then possibly it might be a plan.


Of course, if Jeremy were thinking of actually adding seasonal climate to the game, sinking of new wells and irrigation ditches in summer might be part of that too.

Beware the grue!

Dark.
----- Original Message ----- From: "Phil Vlasak" <p...@pcsgames.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, August 05, 2011 5:18 PM
Subject: Re: [Audyssey] castaways and water


Hi Jeremy,
I was thinking mainly of the need for a discovery of a water source to be added.
If there is no fresh water source on the map than a well could be drilled.
Once created or found, the day to day use of water could be ignored.


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