Hi Tom.
Well I'm hoping that the supernova api won't be that! secret, sinse I have
pointed out to dolphin that it is necessary to get this support going in
Supernova as well.
Hopefully they'll release it soon, but we'll see.
Beware the gRue!
dArk.
----- Original Message -----
From: "Thomas Ward" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, November 01, 2011 2:30 AM
Subject: Re: [Audyssey] USA Games News
Hi Dark,
Well, when you find out something about Super Nova's API let me know.
This issue of not documenting the API is a common problem with screen
readers in general. Its driving me slightly nuts.
For instance, if a developer wants to know how to access NVDA via its
Controller Client its no biggy. There is a decent amount of free API
documentation not to mention source code too look at. Jaws on the
other hand is a totally different story. A developer wants to know how
to access and use the JFW API the developer has to contact them
directly, talk to their technical support, and then they'll e-mail the
developer documentation as well as the headers and libs for the API.
Why they don't put it up on the website I'll never know. The guys over
at Freedom Scientific created the API so applications would support
their screen reader, but when a developer asks about it they treat it
like top secret information or something. Like go figure. They want
third-party developers to support Jaws or not?
Cheers!
On 10/31/11, dark <[email protected]> wrote:
Hi Tom.
I'm sorry the halloween game didn't work out, but hopefully we'll have
something good to play from usa games before the end of the year.
Just as to the situation with the Supernova Api used for access (Hal has
been renamed supernova screen reader for some reason).
dolphin actually have it (it's been used in Quitter and supported
libraries
which is why blockparty outputs to Supernova), however they haven't made
a
general public release. Why? ---- because they haven't had time to
document
the api!
I did explain to them that this is absolutely ridiculous! I've had people
say quite legitimately that they don't choose to use supernova becuase of
the lack of support from certain programs, and it is true that when a
game
or other application is reliant on sending text directly to a screen
reader
rather than printing it on the screen, it's not really useable with
Supernova currently.
Dolphin stated they were! going to fix this when they'd finished
supernova
12.5, with it's rewrite of internet support, and sinse that's now done,
I'm
hopeful the Api should be showing up soon, ---- indeed were I not busy
guide
dog training currently I'd phone them and see where it currently is.
Hopefully when it is actually fixed supporting Supernova with directly
sent
text will be no more difficult than with Window eyes, Jaws or any other
program.
As regards the review curser though, that really is one of the strengths
of
Supernova. It for instance automatically reviews columns logically which
is
why games liek Smugglers are easier, and also has great ways of moving
around the screen, my favourite of which is the find feature which can go
to
any text.
This is why I generally myself don't find games that require it such as
if
titles or old dos games like piledriver or fallthru difficult to play,
indeed while the direct output method is fine too (I can always use sapi
as
I usually do), I wasn't unhappy with usa blackjack for this reason
myself.
Beware the grue!
dark.
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