Charles raises the same point I would have made, and one that Dark may also be considering as a reason behind his original post. I have not played your games either, but the first thing I would want to know if whether you openly explain the simplicity of your games in their descriptions. Targeting the most novice computer users is perfectly fine, and in fact commendable since they have a smaller selection, but they would need to be advertised as such. I think each of us would hate to order a book only to have it turn out to be one aimed at 4 year olds. Since the most novice computer users don't even come close to representing the majority, the responsibility of declaring them as the target audience falls to the game developer. Because that claim is expected, and doesn't sound like it has been made, it gives the illusion that the game is targeting average computer users. This might be what has caused the negative reaction here on the list.
If you bought a book from a children's section of a store, you would not be upset when presented with 1 simple sentence on each page. If however you had picked that book up from the adult section you would be quite irritated and feel like you had been ripped off. I think that if the games' descriptions do not explain which group they are for, then it runs a high risk of offending the average person who happens to try them. As I said before, I have not played any of these games. If the descriptions do actually explain that they are intended for the most novice of computer users then I apologize in advance. > I have never played any of your > games, so I apologize for not knowing. Do you state > the audience your games are geared toward in documentation > about your games on your site? If not, this might > avoid possible disappointment of customers who are looking > for more advanced and challenging games. Also, as for > not having to type your answers into the computer, and not > having a scoring feature, wouldn't this increase replay > value and add excitement? Games can be used as a tool for > learning to use a computer, and typing your words into the > game would be just such a feature to improve one's typing > and computer skills. > > Also, have you considered creating games for the more > advanced gamers in order to increase your share of the blind > computer gaming market? These are the first thoughts > that came to my mind as I read your response to previous > posts, and your input is appreciated. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://email@example.com. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.