Hi Chris, I agree. I tried the Zero Sight demo myself and it doesn't really grab my attention the way Lone Wolf does. Yeah, Lone Wolf doesn't necessarily stick to true physics either, but as you pointed out the experience does feel more realistic as a simulation than Zero Sight when we come down to a one on one comparison between the two.
I honestly think Lone Wolf sets a president for any kind of combat simulation because it offers several starter missions, the ability to create custom missions, and the user interface is fairly straight forward. The keyboard commands are easy to remember because they make sense. A for area, f for fuel, d for depth, s for speed, etc are logical assignments. With Zero Sight I felt as though some keyboard assignments didn't make sense, and having 0 oriented to east instead of north just made the game too confusing for me.I'm willing to keep an an open mind about the game, but unless some of the things I don't particularly like get changed in the future I probably won't buy Zero Sight. I guess it doesn't really live up to my expectations for a flight simulator. Cheers! On 12/22/11, Christopher Bartlett <[email protected]> wrote: > I don't think so, though others may disagree. While Zero Sight seems to > provide an in-depth flying experience, I was actually quite disappointed in > the modeling of how one actually flies an aircraft. I understand that those > physics are difficult to make playable, so don't hold it against the > developer, but it was sufficient to have me uninstalling the current demo. > > Lone Wolf's sub controls aren't exhaustively realistic, but they come much > closer to providing the flavor of managing a submarine than do the flight > controls and avionics of Zero Sight. I'm not saying don't enjoy the game if > you do, but no, it's not yet in the class of Lone Wolf for this gamer. > > Chris Bartlett > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
