Well so far you have a good start in the right direction, and sure
will only improve in time.
At 03:03 PM 12/22/2011, you wrote:
Hah, great! But don't worry, everybody can be our kind of customer, we
surely don't think of making only flight simulator, we've got a lot a
interesting things for you in the future :D
2011/12/22 Christopher Bartlett <[email protected]>
> I'll echo Thomas' good wishes and praise for you. I am not your typical
> consumer, so don't take my critique too much to heart. One of these days,
> I'll get around to converting that excel data into the flight sim I want to
> play, which will likely interest only me. *smile*
>
> Chris Bartlett
>
>
> -----Original Message-----
> From: [email protected] [mailto:[email protected]] On
> Behalf Of Shard Workshop
> Sent: Thursday, December 22, 2011 1:22 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] a thought on the Shard Workshop project
>
> Thank you! We're really doing our best!
>
> 2011/12/22 Thomas Ward <[email protected]>
>
> > Hi,
> >
> > thanks. I'll check the new demo out. As I said in my post I'm willing
> > to keep an open mind on this game as there aren't too many good
> > fighter sims out there for the blind and this one has potential. Just
> > thought some of the bugs and features needed to be fixed before I was
> > willing to spend money on it. However, if I haven't said so before you
> > guys are off to a good start into the audio games community.
> >
> > Cheers!
> >
> > On 12/22/11, Shard Workshop <[email protected]> wrote:
> > > Hi Thomas, if you are still interested, with patch 1.01 we have
> > introduced
> > > the possibility of changing the default (Cartesian) heading with the
> > Clock
> > > heading, with 0 degrees to the North, just by pressing A in the main
> > menu.
> > > Just redownload the patch to try it out in case you want.
> > >
> > > http://www.shardworkshop.com/zero-sight
> >
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