Hi Thomas, if you are still interested, with patch 1.01 we have introduced the possibility of changing the default (Cartesian) heading with the Clock heading, with 0 degrees to the North, just by pressing A in the main menu. Just redownload the patch to try it out in case you want.
http://www.shardworkshop.com/zero-sight 2011/12/22 Thomas Ward <[email protected]> > Hi Chris, > > I agree. I tried the Zero Sight demo myself and it doesn't really grab > my attention the way Lone Wolf does. Yeah, Lone Wolf doesn't > necessarily stick to true physics either, but as you pointed out the > experience does feel more realistic as a simulation than Zero Sight > when we come down to a one on one comparison between the two. > > I honestly think Lone Wolf sets a president for any kind of combat > simulation because it offers several starter missions, the ability to > create custom missions, and the user interface is fairly straight > forward. The keyboard commands are easy to remember because they make > sense. A for area, f for fuel, d for depth, s for speed, etc are > logical assignments. > > With Zero Sight I felt as though some keyboard assignments didn't make > sense, and having 0 oriented to east instead of north just made the > game too confusing for me.I'm willing to keep an an open mind about > the game, but unless some of the things I don't particularly like get > changed in the future I probably won't buy Zero Sight. I guess it > doesn't really live up to my expectations for a flight simulator. > > Cheers! > > > On 12/22/11, Christopher Bartlett <[email protected]> wrote: > > I don't think so, though others may disagree. While Zero Sight seems to > > provide an in-depth flying experience, I was actually quite disappointed > in > > the modeling of how one actually flies an aircraft. I understand that > those > > physics are difficult to make playable, so don't hold it against the > > developer, but it was sufficient to have me uninstalling the current > demo. > > > > Lone Wolf's sub controls aren't exhaustively realistic, but they come > much > > closer to providing the flavor of managing a submarine than do the flight > > controls and avionics of Zero Sight. I'm not saying don't enjoy the > game if > > you do, but no, it's not yet in the class of Lone Wolf for this gamer. > > > > Chris Bartlett > > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
