Did you know that excel was the back bone for Microsoft's first
flight sim. You would have to google how to activate it, but it is
still in the latest release of excel.
At 02:59 PM 12/22/2011, you wrote:
I'll echo Thomas' good wishes and praise for you. I am not your typical
consumer, so don't take my critique too much to heart. One of these days,
I'll get around to converting that excel data into the flight sim I want to
play, which will likely interest only me. *smile*
Chris Bartlett
-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of Shard Workshop
Sent: Thursday, December 22, 2011 1:22 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] a thought on the Shard Workshop project
Thank you! We're really doing our best!
2011/12/22 Thomas Ward <[email protected]>
> Hi,
>
> thanks. I'll check the new demo out. As I said in my post I'm willing
> to keep an open mind on this game as there aren't too many good
> fighter sims out there for the blind and this one has potential. Just
> thought some of the bugs and features needed to be fixed before I was
> willing to spend money on it. However, if I haven't said so before you
> guys are off to a good start into the audio games community.
>
> Cheers!
>
> On 12/22/11, Shard Workshop <[email protected]> wrote:
> > Hi Thomas, if you are still interested, with patch 1.01 we have
> introduced
> > the possibility of changing the default (Cartesian) heading with the
> Clock
> > heading, with 0 degrees to the North, just by pressing A in the main
> menu.
> > Just redownload the patch to try it out in case you want.
> >
> > http://www.shardworkshop.com/zero-sight
>
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