Hi Dark,

Sure, I know where you are coming from. The G3D Engine is now able to
roll out some pretty amazing side-scrollers were I so inclined to take
that route. Analog jumping has been around for the last few betas as
you know, and of course it offers a true 2d environment for taking
advantage of both virtical and horizontal movement. Where far too many
accessible side-scrollers are only focused on 1d movement.

That said, though, I have a problem visually seeing 2d levels in my
head. I know that sounds strange, but having been sighted for a good
part of my early life I think in 3d terms with the ability to
visualize all that in my head Where when I try and sit down with a 2d
map its not quite so easy to visualize.

For example, lets say you have a 100x100 grid. Essentually, what you
are doing is drawing boxes, rectangles,  etc that fill that space and
connect some how. I suppose there are several different combinations
of where you put those rooms and hallways in that 100x100 grid but I
have to struggle at it. Now give me a 100x100x100 and I can go to town
writing up a fairly complex maze with more twists and turns than a
pretzel.

I know its weird, but I just can't think of 2d mazes or level maps
that satisfies me. Its one thing to look at Super Castlevania,
Megaman, or whatever  and go "cool" when I see how its laid out, but
to come up with something that good on my own forget it. My mind draws
a blank and I have to spend several days drawing and redrawing the
maps to come up with something I might accept.

Cheers!


On 12/30/11, dark <[email protected]> wrote:
> I'm not against a 3D game michael, but i'd be sorry to see this route taken.
>
> i think as I've said before, sinse in audio we have only had one dimentional
> side scrollers with reaction based gameplay, people do not really understand
> what they are missing.
>
> Mota, with the analogue jump system and hopefully vertical mazes is a step
> in the right direction in terms of making up this gap, so I'd be really
> sorry to see it abandoned as a side scroller, ---- much as I'd like to see a
> 3D game too.
>
> Beware the grue!
>
> Dark.

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