Hi Richard, So true. As it happens Lone Wolf doesn't even fully use 3d as much as it could because enemy submarines are on the surface along with destroyers, aircraft carriers, tankers, and other surface ships.
If Lone Wolf was a true 3d World War II submarine simulation those enemy subs would be able to attack from above, from below, ahead, behind, left, right, etc. You wouldn't be able to just dive to 100 feet and escape because they could follow you down and stick a torpedo up your tail if you didn't kill him first. Although, if memory serves me World War II subs only had a maximum attack depth of 80 feet. Still, the principle applies that if it were 3d those enemy subs wouldn't be floating on the surface like fish in a barrel. They'd have free reign to hunt you at any depth and hit you from any angle they chose. Getting back to 3d FPS though again no accessible game comes remotely close to mainstream games. Not even simple things like in Jedi Night being able to jump up to a secret area above the room and finding a few extra med kits to boost your health, or throwing your light saber up into the air to chop the sniper on a catwalk in half. These were pretty common features for FPS games in the 90's and no accessible game developer has created an FPS game that comes close to the full 3d FPS experience. On 12/31/11, Richard Claridge <richard.claridg...@googlemail.com> wrote: > Hi all > I don't quite agree with dark on this matter. Although shades of doom is > first person it is not representative of mainstream first person shooter > games. > Although shades of doom is from the first person perspective, it doesn't > have a third axis and therefore restricts the movement to 2 main directions. > The only game I can think of that uses all directions is lone wolf which > isn't quite what you would call a first person shooter. > I agree that we have not fully explored what 2D sidescrollers games can do, > we have not witnessed proper 3D first person either. > At the end of the day, I think Thomas should make the game that he wants, > rather than the game that even the majority of users will want, as there are > so few audio games out there, that most who want to play a new game will buy > it regardless. > None of our first person games even have the ability to jump, if I am > correct. This is what restricts them to not being full 3-D. There are no > ledges, stairs, or such like. > This is just my opinion on the matter. > Richard > > Sent from my iPhone --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.