Hi Bryan, Yeah, I know what you mean. As for myself I think I've pretty much decided to just go ahead and write MOTA the way I want to and suffer the consiquenses later, because no matter what I do or not do I can't please everyone. As a result I suddenly feel much better, more relaxed about this project, and am once again looking forward to working on it.
Just last night while drinking beer and watching the New Years specials I put together a simple 3d level and began moving around testing out the G3D engine in full 3d mode. There were a few bugs, of course, but they are nothing major. The point is though I noticed I had so much personal fun jumping up onto ledges, leaping over fire pits to grab a ledge on the other side and pulling myself up to the golden statue that I thought I was playing Tomb Raider and not one of my own creations. It was great. It has litterally breathed new life into the game. As for the side-scroller issue I'll probably write some side-scrollers in the future. I know that the community is pretty split on this issue and it just makes sense from a business point of view to offer some games of of each type. Although, I think Perilous hearts will definitely give people some idea of what many mainstream side-scrollers are like as its got good acting, sounds, and I can tell from the demo there is some use of the 2d environment over and above games like Q9. Cheers! On 1/1/12, Bryan Peterson <[email protected]> wrote: > The sad part is that they're never going to learn the real truth if they > keep on every developer to focus on 3-D FPS or other genres. I'd much rather > you finish MOTA however you want and then develop a side scroller later if > that's what you decided to do. After all, we've got Perilous Hearts to look > forward to, which is probably closer to what a tre side scroller would be. > They're coming to take me away, ha-haaa! --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
